The CAPDL Configuration Section presents major components of the Army Distributed Learning program. Mostly restrictive since the focus is on content that plays through a browser, these restrictions are offset by the power of the gaming component. The components in this section are for the most part partnered with distributed learning content that is tracked and credit producing.
However, with the Army Golden Master list providing the operating system and utility programs on government desktop machines and the limits to the specific versions of software that has earned a Certificate of Networthiness, the content created using the CAPDL contract is expected to always be top quality, engaging and even immersive with the appropriate instructional material. On a positive note, the ATIA suite provides relief from the restrictions of the "locked down" LMS environment with expanded capabilities to host highly interactive and immersive content.
While (at least at this time) ATIA hosted content is not tracked or providing graded credit, it is the government's intention for the creative freedom available to contractors by the CAPDL contract, it will not be long before government contracted content providers will be creating content which is engaging, LMS independent and made up of learning elements that will contribute directly to learner success on LMS hosted assessments necessary for promotion and job advancement.